![]() If this is used after F5 (3rd person), you can see the player running around in front of you. This causes the camera to stop moving while the player continues to run around. The "DynamicPrefabs" option appears to be the "Prefab Menu" and allows prefabs to be spawned in-game but only when the menu's functionality is "unlocked" using a third party tool (See (Terrain-Tools)-dll-mod), which also unlocks usage of the J, L, and Z keys to define selections. Fall damage will be taken unless God Mode (Q) is turned on first. SHIFT+Q: Teleport the player to the cursor.Player takes no damage, can fly, and can clip through walls. F8: Use this key twice to show additional information other than FPS, such as player core temperature, wellness, and surrounding Heatmap strength.Careful - some entities can't be killed (TraderTest) and the Entity Spawners will stay in your map forever. Shows a list of spawnable entities (zombies, traders, etc.). This doesn't work well if the player is already in God mode (G) or Flight Mode (H). Just destroy the blocks around it, and let it fall. Idk why but i can’t delete antything using J key i can only select using Z. ![]() Im not sure what is prefab editor, i placed this block in my world by creative menu. The "switchview" or "sv" command in the console will also do this. Try selecting a volume that includes the missing block with the z key, and then press j to delete everything in the volume.
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